All reviews

Resource Management

38 games reviewed, ranked by score.

Factorio

Factorio

Every solved problem opens two harder ones. No exit.

95
Oxygen Not Included

Oxygen Not Included

A Thermodynamics PhD Wearing a Colony Sim

91
Against the Storm

Against the Storm

Settlements built to be abandoned, and you keep founding more

90
Satisfactory

Satisfactory

Factorio's obsession, walked through in first person

90
Dyson Sphere Program

Dyson Sphere Program

Factory Building That Reaches Past the Stars

88
Worlds Upon The Wind

Worlds Upon The Wind

Sequencing glyphs into a reborn world, no combat required

88
Frostpunk

Frostpunk

Survival City-Building Where Every Law Costs You Something

83
Cities: Skylines

Cities: Skylines

The traffic intersection that ruined your life, simulated

82
Heart of the Machine

Heart of the Machine

Branching AI timelines with consequences that stick, past a brutal first hour

82
Mini Motorways

Mini Motorways

Simple rules, traffic-induced rage, and one more city

82
Planet Zoo

Planet Zoo

Every animal has real needs. Every feature costs extra.

82
Anno 1800

Anno 1800

An Epic Economy Sim That Its Own Launcher Tries to Diminish

80
Timberborn

Timberborn

Beaver Hydraulics That Run Out of Floods to Fight

80
Don't Sleep With The Fishes

Don't Sleep With The Fishes

A two-euro shipwreck worth the panic, if the dice play fair

79
Bills Must Be Paid

Bills Must Be Paid

Smashing piggies for coins that pays off, then clocks out

78
Corsair Cove

Corsair Cove

Cliffside hideouts that route beautifully, combat left to the dice

78
Master Healer Kale with useless party

Master Healer Kale with useless party

Real healer panic on a shoestring, if the casting bug spares you

78
The Riftbreaker

The Riftbreaker

A mech, a base, and a planet that wants both gone

78
Orb of Creation

Orb of Creation

An active incremental with real choices, then the updates stopped

76
Dome Keeper

Dome Keeper

Dig, defend, repeat: the perfect 30-minute itch

74
Loop Hero

Loop Hero

A Brilliant Loop That Eventually Devours Itself

74
Nova Roma

Nova Roma

Aqueduct planning charms early, then the tech tree runs dry

74
Town to City

Town to City

Decorate freely until the city outgrows the engine

73
Apocalypse Express

Apocalypse Express

Frantic train defence that sings in co-op, strains solo

72
Prison Architect

Prison Architect

The prison sim that built its own genre, then got abandoned

72
Airborne Empire

Airborne Empire

Balancing a flying city charms, the combat and crashes drag it down

71
Bloobs Adventure Idle

Bloobs Adventure Idle

Prestige runway for miles, but 24 skills grind alike

71
Soulmask

Soulmask

Possess a tribe and automate it, once the menus relent

71
Laysara: Summit Kingdom

Laysara: Summit Kingdom

Building up a cliff shines, until the save bug bites

70
MegaFactory Titan

MegaFactory Titan

Pull-belt maglevs are genius. The clutter around them isn't.

70
Supermarket Chaos

Supermarket Chaos

Cozy shelf-stocking soothes, until mismatched shelves fight your tidiness

70
Battlestar Galactica: Scattered Hopes

Battlestar Galactica: Scattered Hopes

Crisis after crisis, until the BSG dread becomes admin

69
Fortune Mill

Fortune Mill

Rooms that fund each other, until NG+ scaling and crashes intrude

68
Diggin

Diggin

A mole's descent that pays off, then digs itself flat

66
Eden Crafters

Eden Crafters

A warming planet, undone by belts that won't snap

66
Astro Colony

Astro Colony

The conveyor loop satisfies, the controls fight every cable

64
Space Haven

Space Haven

A Gorgeous Space Sim That Optimises Itself Into a Box

64
Survival Machine

Survival Machine

A lovely rolling fortress, stalled by jank and two thin biomes

58