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Cities: Skylines

Cities: Skylines

DE EN

"The traffic intersection that ruined your life, simulated"

About

Cities: Skylines is a city-building simulation where you zone residential, commercial, and industrial areas, manage utilities like water and power, and balance a municipal budget to grow your settlement from a small town into a sprawling metropolis. You spend most of your time pausing and unpausing the simulation to place roads, adjust zoning, respond to citizen needs, and solve problems like traffic congestion and pollution. The game emphasizes the interconnected systems of urban planning—poor decisions cascade into traffic jams, financial crises, and citizen complaints that require ongoing management to resolve.

Verdict

Cities: Skylines won the city-builder genre for a decade by turning logistics into a creative sandbox where every road decision ripples outward. The base game pulls you in and the workshop keeps you, but the depth that makes it sing often lives behind a wall of mods and an absurd pile of DLC.

You'll like it if …

  • +you enjoy pausing to think through interconnected systems before committing
  • +you treat traffic and logistics as puzzles worth solving
  • +you sink hundreds of hours into mods and tinkering

You'll dislike it if …

  • you expect a complete experience without hunting down mods and DLC
  • you want deep economic simulation over creative city-painting

Breakdown

Gameplay
  • +Traffic and infrastructure planning that turns into genuine emergent problem-solving
  • +Creative freedom to build almost any city you can picture
  • +Pause-and-plan cadence lets you think through systems before committing changes
  • Pathfinding leans on mods to behave without them
  • Demand systems wobble badly without community mods
Depth
  • +Enormous mod workshop that extends the game for thousands of hours
  • +Interconnected systems reward learning new tricks across hundreds of cities
  • +Zoning, budgets and transit cascade into problems that generate their own drama
  • Core features locked behind expensive, sprawling DLC and a subscription model
  • Base game at full price feels thin without add-ons totaling north of 100 euro
  • Updates have broken long-running modded save files
Presentation
  • +Cartoonish art style serves the sandbox well and detail holds up at the district level
  • Default audio grating enough to bounce off entirely for some players
Polish
  • Crashes on load and deleted cities are recurring complaints since launch
  • Broken legacy mods after updates frustrate long-term players
82 / 100
Atlas
score
Steam
92.8%
positive
Metacritic
85
/ 100
Developer
Colossal Order
Released
10 Mar, 2015
Reviewed on
4 June 2026
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