All reviews

Tactical

41 games reviewed, ranked by score.

Emberward

Emberward

Its tetromino maze-building is a stroke of genius.

91
Into the Breach

Into the Breach

Three Mechs, Eight-By-Eight Grid, Endless Tactical Knots

91
FTL: Faster Than Light

FTL: Faster Than Light

Twelve years of rerouted shields and panicked airlocks

90
Worlds Upon The Wind

Worlds Upon The Wind

Sequencing glyphs into a reborn world, no combat required

88
XCOM 2

XCOM 2

Concealment and turn timers punish every cautious instinct

88
Heat Signature

Heat Signature

Spaceship heists where every mistake becomes a story

86
Cobalt Core

Cobalt Core

One-axis ship combat that clicks, enemies that don't keep up

82
IRON NEST: Heavy Turret Simulator

IRON NEST: Heavy Turret Simulator

Hand-cranked artillery that thunders, thin on what comes next

82
Backpack Battles

Backpack Battles

Tetris with bloodlust, and you can't stop arranging

81
Mechabellum

Mechabellum

Draft, counter, predict: auto-battling where reading beats reacting

81
Across the Obelisk

Across the Obelisk

Co-op deckbuilder where the debuff stack breaks the fight

80
BATTLETECH

BATTLETECH

Salvage, rebuild, roll out: a mercenary loop that punishes every mistake

80
Terra Invicta

Terra Invicta

The deepest strategy game nobody bothered to explain

79
The Banner Saga

The Banner Saga

Viking grief simulator with combat that fights itself

79
Valkyria Chronicles

Valkyria Chronicles

Watercolor war with a brutal trial-and-error streak

79
MENACE

MENACE

Suppression and squad fire land hard, the AI just runs and hides

78
Oaken Tower

Oaken Tower

Synergy-stacking shop gamble that clicks, until Grandmaster turns to dice

78
Tabletop Tavern

Tabletop Tavern

Total War skirmishes in roguelike runs, slack AI and all

78
Xenonauts 2

Xenonauts 2

Faithful X-COM tactics, undone by a peace ending nobody asked for

78
Quasimorph

Quasimorph

Clone-fed raids that grip, until loot luck runs the late game

77
Shroom and Gloom

Shroom and Gloom

A beautiful hand-drawn deckbuilder that makes GPUs sweat.

77
Heroes of Science and Fiction

Heroes of Science and Fiction

A sharp HoMM3 heir that chokes on its own AI turns

76
LONESTAR

LONESTAR

Make Your Number Bigger Has Never Felt This Deep

76
Stackflow

Stackflow

Bee-and-casino block builds shine before the deck runs shallow

76
Angels Fall First

Angels Fall First

Board an enemy carrier mid-match, past the menu clutter

74
Dome Keeper

Dome Keeper

Dig, defend, repeat: the perfect 30-minute itch

74
Loop Hero

Loop Hero

A Brilliant Loop That Eventually Devours Itself

74
Sol Cesto

Sol Cesto

Gorgeous grotesque odds-juggling, tripped up by unfair dice and no save

74
Dead Weight

Dead Weight

Ledge-shoving fights that dazzle, then repeat themselves dry

72
Gordian Quest

Gordian Quest

Deckbuilder Depth Buried Under D&D Sprawl

72
Heroes of Might and Magic: Olden Era

Heroes of Might and Magic: Olden Era

Faithful Heroes 3 combat, hobbled by AI and a flat campaign

72
Two Point Hospital

Two Point Hospital

Theme Hospital reborn, charming but coasting on autopilot

72
Anomaly President

Anomaly President

Campaign by day, brawl by night, restart from scratch

71
Battlestar Galactica: Scattered Hopes

Battlestar Galactica: Scattered Hopes

Crisis after crisis, until the BSG dread becomes admin

69
STAR WARS Zero Company™

STAR WARS Zero Company™

Ability-combo tactics and sharp squad writing, sunk by stutter and flat progression

69
OpenFront

OpenFront

A compelling wargame, sold as a clumsy web port.

68
Urban Strife

Urban Strife

Sharp squad tactics and shelter-building, snagged on a stingy AP system

66
XCOM: Chimera Squad

XCOM: Chimera Squad

XenoSWAT: A Tighter, Smaller, Buggier XCOM Spin-off

63
GROUND BRANCH

GROUND BRANCH

Gunsmithing to lose yourself in, wall-hacking AI to fight

62
Warhammer 40,000: Mechanicus II

Warhammer 40,000: Mechanicus II

Tighter tactics, but the tech-priest tinkering is gone

60
Wild Assault

Wild Assault

Sharp gunplay stranded by bot lobbies and a predatory store

53