All reviews
Dicevaders

Dicevaders

"Turn dice into board-breaking alien armies."

About

Dicevaders is a roguelike where you lead an alien invasion. Instead of cards, you draft and manipulate dice to build an army of units on a board. The goal is to create powerful synergies between units and artifacts to overwhelm Earth's defenses. It's set in the same universe as the developer's previous game, StarVaders, but this time you play as the antagonists.

Verdict

Dicevaders is a masterclass in the roguelike genre, turning a simple dice-drafting premise into an endlessly compelling engine of strategic destruction. It brilliantly translates the satisfaction of deckbuilding into board-building, where discovering a new unit synergy feels like cracking a code. While the highest difficulties can lean heavily on luck, the journey there is paved with countless clever decisions and moments of exponential power. It's a standout that understands the joy of watching your numbers get bigger.

You'll like it if …

  • +You enjoy theory-crafting builds and watching synergies spiral out of control.
  • +The 'just one more run' pull of games like Balatro or Slay the Spire is your catnip.
  • +You prefer roguelikes where player knowledge can heavily influence RNG.

You'll dislike it if …

  • −Runs that hinge on a single lucky drop or roll are a source of frustration.
  • −You prefer roguelikes with a strong narrative component.
  • −Games where the optimal strategy becomes clear and dominant bore you quickly.

Breakdown

Gameplay
  • +The core loop of drafting dice and building a board of units is deeply satisfying.
  • +Watching synergies click and numbers escalate into the millions provides a powerful hook.
  • +Players have significant agency in manipulating outcomes, despite the dice-based premise.
  • −Later difficulties can feel overly dependent on lucky rolls, undermining strategic choices.
Depth
  • +A wide variety of commanders, artifacts, and units allows for significant build experimentation.
  • +The game structure evolves in later chapters, introducing new mechanics that keep runs fresh.
  • +Meta-progression through unlocking new characters adds meaningful replay value.
  • −Some optimal strategies, like focusing on 'mini-dice', can feel dominant and lead to repetitive builds.
  • −Shop mechanics for increasing the rarity of offered items feel underdeveloped.
Atmosphere
  • +The thematic reversal of playing as the alien 'bad guys' from Starvaders is a clever hook.
  • +Charming character and enemy designs give the world a distinct personality.
  • −Story is a light thematic frame rather than a driving force for the game.
Presentation
  • +Clean, stylish visuals and smooth animations make the on-screen chaos readable.
  • +The chill electronic soundtrack complements the strategic gameplay without being distracting.
  • −The soundtrack, while well-made, lacks variety over long play sessions.
  • −Some users report recurring freezes on Steam Deck, despite otherwise solid performance.
Polish
  • +The UI is clean and presents complex information effectively.
  • +Excellent controller support and general stability make for a polished experience.
  • −Some of the more complex mechanics and interactions are not clearly explained.
91/ 100
Atlas
score
Steam
97.2%
positive
Developer
Pengonauts
Released
29 Sep, 2026
Reviewed on
10 November 2026
View on Steam →