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SULFUR

SULFUR

"Build the perfect gun. Then fight your inventory."

About

SULFUR is a single-player roguelike that blends first-person shooting with extraction mechanics. Players delve into procedurally generated levels to fight enemies and collect loot. The core loop revolves around extensive gun customization, allowing you to modify weapons with a wide variety of attachments, oils, and scrolls. Between runs, you manage your stash and craft items, aiming to push deeper with each attempt.

Verdict

SULFUR is a superb roguelike shooter with a gunsmithing system that borders on obsession. The core combat is sharp, the art style is distinctive, and the loop of finding new parts to bolt onto your weapon is powerfully compelling. This makes the constant, fiddly battle with its own inventory management all the more frustrating. It's a fantastic game bogged down by a user interface that feels like a separate, less enjoyable puzzle.

You'll like it if …

  • +You love tinkering with gun attachments until your weapon is unrecognizable.
  • +You're looking for a sharp, satisfying roguelike shooter.

You'll dislike it if …

  • −Tedious inventory management is an immediate deal-breaker for you.
  • −You prefer roguelikes with clear, powerful, run-defining upgrades.

Breakdown

Gameplay
  • +The core gunplay feels smooth, responsive, and satisfying.
  • +A wide variety of weapons and modification options keeps combat engaging.
  • −Pacing can drag, with some levels feeling empty between fights.
  • −Health status is poorly communicated, relying on a small UI element that's easy to miss in combat.
Depth
  • +An incredibly deep gunsmithing system allows for complex and creative weapon builds.
  • +The sheer volume of items, upgrades, and progression paths offers significant replayability.
  • −Progression can feel flat, as the starting pistol remains powerful enough for the whole game.
  • −Many weapon upgrades are situational or feel like downgrades, narrowing effective build choices.
Atmosphere
  • +Wears a distinct, humorous personality on its sleeve.
  • +The worldbuilding provides a fun, lighthearted backdrop for the action.
  • −The main story is not a central motivator and is easy to ignore.
Presentation
  • +A striking, flat art style gives the game a unique and memorable identity.
  • +The soundtrack is consistently praised as an energetic highlight.
  • +Performs well on a wide range of hardware, including the Steam Deck.
  • −Performance can dip in later, more visually complex stages.
  • −The removal of picture-in-picture scopes was a functional downgrade for some players.
Polish
  • +Movement and shooting controls are tight and well-implemented.
  • −Inventory management is a constant, frustrating struggle.
  • −The quest tracking system is disorganized and confusing to navigate.
  • −Inconsistent splash damage can lead to hits that feel unfair.
82/ 100
Atlas
score
Steam
90.2%
positive
Developer
Perfect Random
Released
28 Oct, 2026
Reviewed on
29 October 2026
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