Hack and Slash
20 games reviewed, ranked by score.

Hades
The Roguelike That Made Death Worth Repeating

Hades II
Supergiant Sharpens Its Roguelike Until Only Story Drags

Path of Exile
Theory-crafting is the true endgame, with a cliff for an on-ramp

CONTROL Resonant
A thrilling melee pivot in Remedy's surreal world

Onimusha: Way of the Sword
A glorious blade that deserves a sharper foe

DragonSword : Awakening
Gacha stripped out, tag-team combos left gloriously intact

The Riftbreaker
A mech, a base, and a planet that wants both gone

Ascend to ZERO
Time-stop combat worth the tenner, if the crashes spare your save

STAR WARS Jedi: Fallen Order
EA's Best Apology Is a Soulslite With a Lightsaber

Garden of Witches
Charming witches and a killer soundtrack, roguelike depth left thin

Tears of Metal
Crisp clan warfare, marginal upgrades and no mid-run save

Cursemark
Rune-breaking synergies worth chasing, if the bugs and thin content don't stop you

Meta Ghost: Breaking Show
Sharp cyberpunk build-crafting, sabotaged by run-ending crashes

Anomaly President
Campaign by day, brawl by night, restart from scratch

Asgard's Fall — Viking Survivors
A sharp build-web, snagged by crashes and lag

Moonlighter 2: The Endless Vault
A smarter shop loop buried under crashes and clumsy combat

Stick It to the Stickman
Its physics comedy lands. The 1.0 launch does not.

Survival Machine
A lovely rolling fortress, stalled by jank and two thin biomes

Mahou Arms
Gorgeous magical girls, four combos, and eight years unfinished

RAIDBORN
Solid dungeon loops, gutted by a day-one magic paywall